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REPORT
This week used last week’s ‘Get Visual’ tool with ‘Rapid Prototyping’ from ‘The Field Guide to Human-Centred Design’ (IDEO.org, 2015; IDEO.org, 2024a; IDEO.org, 2024b). The ‘Rapid Prototyping’ tool effectively gets feedback quickly and allows for improvements on early ideas. I utilized this tool to seek out a new logo for ‘IMPA’ after deciding that the project would have an advocacy approach per last week’s action plan. For the potential logos, I experimented with the shape of the scale by making it more abstract and basic after receiving feedback that the current logo looked like it belonged to a law firm. During the iteration process, I thought about basing the scale’s shape on the Chinese character for fire but realized that this logo would exclude other East Asian cultures. Finally, I decided on three basic overlapping triangles with rounded edges, as this logo looked friendlier to consumers whilst still arguably falling into the shape of a scale.
Additionally, after being influenced by Glassdoor’s website aesthetic, I started sketching out characters for IMPA, which contained character graphics throughout. I decided to base my characters on the shape of the triangles used for my logo, providing IMPA with more vital branding and style.
Near the end of my week, I created a homepage prototype for IMPA using Figma. During this process, I played around with the website’s aesthetic by comparing button colours, website typography, and the font used for my logo. This prototype took considerable time as I had not touched Figma in over a year.
Figure 1; Figure 2
Character Sketches and Further Logo Ideation; Figma Homepage Prototype
RESPONDING
It was very satisfying seeing IMPA’s new logo come to life. I enjoyed the design process because it felt genuine like I was designing my creation. However, I must say that it was conflicting because many of my peers told me to scrap the usage of the triangles in my logo because they did not think it was symbolic enough. Yet, I trusted my gut feeling with the logo, and it turned out quite well after I had refined it. Furthermore, I did not expect my Figma skills to be so rusty. Creating the homepage prototype took me a long time; I felt inefficient. It is quite motivating to know that there is a lot for me to learn and relearn; however, this could not come at a worse time because I now feel the pressure of completing my project before the exhibition launch.
RELATING
After iterating on my logo, I realised that sticking to your gut when it comes to what you are passionately designing is crucial. It reminded me of my ‘DES233’ paper, which revolved around designing for the natural environment. In this paper, I had clashing ideas with a team member on the aesthetics of our report. I did not believe that the aesthetic was professional enough at the time and was going to let my opinion go; however, I stuck with it and voiced it. This initiative allowed my team to do quite well based on the feedback and allowed me to proudly earn a ‘Top in the Course Award’ for the paper.
Furthermore, relearning Figma reminded me of my first years studying design. The learning process was relatively slow back then, but I have the skills and muscle memory to pick it up a lot faster nowadays. However, Figma prototyping is quite a slow and long process for prototyping the user experience. This made me realise that I have to dedicate more time to prototyping on Figma than I had initially thought and, thus, will have to reallocate my resources for this project.
REASONING
The most significant aspect of this week revolved around sticking gut feelings and how this can aid decision-making. According to Koch (2023), she faced imposter syndrome within the design industry and was uncomfortable making decisions without data justification. This was mainly expressed in the form of silence. However, as she began verbalizing her thoughts, she slowly became more confident in her ideas, and this also allowed her team to add to her ideas as her spoken thoughts became an invitation for opinions. The author then bases the truth about gut feelings on the ‘Iowa Gambling Task’, where researchers prompted participants to choose between four separate card decks (which had verifying abilities to penalize or reward the players). Detection of stress signals from participants when they hovered over unfavourable decks suggests that the body can understand and react faster than the conscious mind. In my case, I can relate well with the author as with my anecdote mentioned above with ‘DES233’; voicing my opinion allowed our team project to prosper and made me feel more confident in my skills.
RECONSTRUCTING
Based on my previous reflection stages, I need to focus on allocating more time to my Figma prototype because it took me a considerable amount of time just to complete the homepage. To combat this, I want to hold myself accountable by ensuring I have completed prototyping the pages for job opportunities, workshop hires, and access to mental health services by the end of next week. This will also give me ample time to complete my upcoming poster assignment, which is significant for my exhibition.
REFERENCES
IDEO.org. (2015). THE FIELD GUIDE TO HUMAN-CENTRED DESIGN.
https://www.designkit.org/resources/1.html
IDEO.org. (2024a). Get Visual. Design Kit. https://www.designkit.org/methods/get-visual.html
IDEO.org. (2024b). Rapid Prototyping. Design Kit. https://www.designkit.org/methods/rapid-prototyping.html
Koch, B. (2023). A Designer’s Intuition. Medium. https://medium.com/@briannakoch/a-designers-intuition-cee357722868
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